Hello, I'm

Shangyi Zhou

UX Designer/Product Manager · Bridging Design, Technology & Cross-Functional Teams

M.A. Digital Studies specializing in HCI & Product Design @ UChicago (Dean's Scholarship) · B.A. Interdisciplinary Computing and the Arts Major @ UCSD

Shangyi Zhou

UChicago · UCSD

SCROLL

Machu Picchu Envision Lab

01 / About Me

About Me

I'm an interdisciplinary product designer/manager working at the intersection of UX design and product/project management — translating user research and design principles into technical product decisions. Technically fluent across design tools, AI tooling, and front-end development, with strong communication skills across cross-functional teams.

Currently pursuing my M.A. in Digital Studies at the University of Chicago (Dean's Scholarship), specializing in human-computer interaction and UX/product design & management. My background spans interdisciplinary computing, product design, and art history — grounding a user-centered approach in both technical craft and creative problem-solving.

Skills

UX/UI DesignInteraction DesignHCIFront-End DevelopmentAI-assisted DevelopmentData Management/VisualizationUser ResearchUsability TestingProduct & Project ManagementGame DesignPythonSQLC++C#JavaJavaScriptHTMLCSSReactSvelteFigmaPhotoshopIllustratorInDesignBlenderRhinoSketchUnreal EngineUnityMS Office

02 / Projects

Projects

01

FOOTNOW

APP Design · UX · Product Design
FOOTNOW

A smart soccer cleat app helping hobbyist players get game feedback, strengthen team bonds, and find nearby matches. Full UX research, personas, wireframes, and hi-fi prototypes.

FigmaAdobe PhotoshopUX ResearchPrototypingProduct Design

↗ CLICK TO VIEW FULL PROJECT

02

CoDraft: AI Writing Decomposer

AI Product Design · Full-Stack Development · UX
CoDraft:
AI Writing Decomposer

An AI-powered writing companion that decomposes the drafting process into guided stages — outlining, structuring, and refining — powered by the Claude API. Independently taken from concept to production: product framing, UX flow, and full-stack build, with custom interaction details like magnetic cursor repulsion and 3D card tilt.

SvelteKitTailwind CSSGSAPClaude APIProduct DesignFull-Stack Development

↗ CLICK TO VIEW FULL PROJECT

03

AIGC Atlas DashBoard

Data Visualization · Dashboard Design · Product Design
AIGC Atlas DashBoard

An interactive dashboard visualizing AI-generated art style trends from 2022–2024, built on a curated dataset of AI artwork. Designed a full-screen, immersive interface housing seven distinct chart types — from trend lines to an interactive bubble world map — turning raw dataset into a legible visual narrative for researchers and enthusiasts.

PythonDashPlotlyData VisualizationDashboard Design

↗ CLICK TO VIEW FULL PROJECT

04

TrackPack

Product Design · APP Design · UX
TrackPack

An AI-powered smart suitcase and companion app using cameras and weight sensors to track belongings in real time, notifying users of missing items before departure.

FigmaAdobe PhotoshopProduct DesignUser ResearchPrototyping

↗ CLICK TO VIEW FULL PROJECT

05

HappyHour

VR Design · User Experience
HappyHour

A VR app encouraging moderate drinking while delivering an authentic bar atmosphere and social interactions — with user journey maps, personas, wireframes, and hi-fi VR UI.

VR DesignAdobe PhotoshopFigmaUX ResearchUser Journey Map

↗ CLICK TO VIEW FULL PROJECT

06

Lanterns But Light & Reunion

Interactive Art · Arduino · P5.JS
Lanterns But Light & Reunion

Two interactive artworks exploring cultural discontinuity — a physical Arduino light installation and a P5.js generative particle visualization.

ArduinoP5.jsInteractive ArtCultural Research

↗ CLICK TO VIEW FULL PROJECT

↳ Graphic Design · Visual Communication

Poster
Adobe PhotoshopFigmaAIGC
Poster
Adobe PhotoshopFigma
Poster
Adobe PhotoshopFigma
Poster
Adobe PhotoshopFigma

↳ Academic & Course Projects

Ugarit Tablet Inventory

HTML · CSS · JavaScript · Web Development · Svelte

Ugarit Tablet Inventory

A JavaScript/HTML/CSS web development project built with Svelte, querying the OCHRE archaeological database to…

Front-End Development ·Web Design ·HTML
Met Museum Explorer

HTML · CSS · JavaScript · Web Development · Svelte 5

Met Museum Explorer

A JavaScript/HTML/CSS web development project built with Svelte 5 + TypeScript that calls the Metropolitan Mus…

Front-End Development ·Web Design ·HTML
Brave Buddies

Unity · C# · 2D Platformer · Multiplayer

Brave Buddies

A co-op 2D platformer built in Unity where two players — Wilo and Gabby — fight through forests and caves to r…

Unity ·C# ·Figma
Cocktail Database

SQL · Relational Database · Data Management

Cocktail Database

A fully normalized relational database for cocktail management, built with SQL. Designed 15+ interconnected ta…

SQL ·Database Design ·Data Analysis
Arduino Spider Robot

Arduino · 3D Printing · Fusion 360 · PCB

Arduino Spider Robot

A six-legged walking robot built from scratch — designed body parts in Fusion 360, printed with 3D printer, ha…

Arduino ·Fusion 360 ·3D Printing

03 / Experience

Experience

2026.05 – Present

Shanghai

Digital Project Designer/Manager Intern

L'Oréal

  • Pioneered the L'Oréal Digital Methodology Encyclopedia from 0 to 1, managing the full product lifecycle from information architecture to UI design and front-end delivery, built with React and Figma with AI tooling, housing 200+ product claims and methodologies across a unified navigation system and reusable component library.
  • Independently managed cross-functional coordination across stakeholders to define UX requirements and resolve design-technical tradeoffs, driving 3 prototype iterations to a unified direction through critiques and user research & analysis.

2025.07 – 2025.09

Chengdu

UI Designer Intern

Guangzhou Lifang International Digital Technologies Co., Ltd.

  • Delivered 30+ low/high-fidelity prototypes for culturally-focused interactive products, owning end-to-end UX/UI design from user research and wireframing to usability testing and production handoff.
  • Built a Figma design system (20+ components) with unified IA, boosting collaboration efficiency by 30%.
  • Ran agile sprint cycles with 20+ cross-functional stakeholders, aligning design with product requirements.

2024.06 – 2024.07

Los Angeles

Research Assistant

USC – Prof. Aisling Kelliher, School of Cinematic Arts

  • Designed an AI-driven HCI framework around emotional recognition and memory management, building human-centered interaction architecture through user research, prototype iteration, and usability analysis.
  • Synthesized 100+ behavioral data points into 10+ actionable UX recommendations, applying data-driven design thinking to enhance system responsiveness, emotional resonance, and interaction clarity.

2023.08 – 2023.09

Nanjing

Intern

Nanjing Museum – Exhibition Department

  • Participated in 3 major exhibition projects: the 90th Anniversary Institutional Exhibition, the William Morris Special Exhibition, and the Jiangsu Province Top Ten Fine Exhibitions review.
  • Organized 1,000+ archival materials, manually translated 20+ Chinese/English documents, assisted with design and layout, coordinated artifact packaging and transportation, and collaborated with designers and multiple institutions.
  • Hosted 10+ industry expert judges, arranged review venues, and participated in guided presentations; strengthened project execution and collaborative communication skills within a high-standard team environment.

Campus

2024.01 – 2025.06

San Diego

Lab/Studio Assistant

UCSD Envision Arts & Engineering Maker Studio

  • Managed and supported 300+ students in projects, teaching design skills and problem-solving grounded in user needs, resulting in 30+ completed projects through cross-disciplinary collaboration between engineering & design.

04 / Resume

Resume

Download my full resume to learn more about my experience and skills.

05 / Get In Touch

Get In Touch

I'm currently looking for UI/UX, Product Design, Creative Visual Design, and Project Management opportunities. Let's connect!